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Author Topic: Recruiting tips. . . .  (Read 2435 times)


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Recruiting tips. . . .
« on: June 29, 2007, 04:48:48 PM »

Just an observation I have noticed and thought I would throw some info out.  Given the recent events in another thread, I would just like to point out that this is not targetted at any one in particular, but rather to serve as just my advice for anyone interested in reading.

Lately it seems that GMs recruiting for a game are having a hard time filling said games.  While this can be for a number of reason I just want to throw out some hopefully helpful advice to anyone interested in recruiting. 

First--Make sure there is interest in your game.  Most pbp forum games have a thread or subforum dedicated to GMs interested in pitching ideas.  Please, take advantage of these. 

As a personal rule (which I'll admit I've broke before), I try not to post a recruitment thread until I post an idea and see if there is enough interest in and willing participants to play to sustain my minimum number of players wanted. 

Trying to recruit for a game when there is little to no interest in it is only setting yourself up for failure.  On top of that, threads about idea speculation are a great way to attract fresh blood if you have a slot to fill. 

In my Seeing Red game I am currently running, I went through the whole process of throwing out an idea, generating enough interest to recruit, and actually recruting the players who expressed interest.  Then after the game got started up, I had another person stumble upon my thread in the Idea Speculation thread.  That player ended up liking what they saw and asked to join the game after the recruitment was closed and the game underway. 

Second--Sell your game.  I mean really sell your game.  Let the players know what kind of setting you'll be in, what you're looking for in your players, what they can expect from you, and describe what your players are going to go through during the course of the game.

This selling aspect is the most important part of any game recruitment whether it is for a formal recruitment thread or just simply to throw out ideas.  After all, you are not just selling your game, you're selling yourself as PbP games are a long-term committments with a one-shot adventure can be a few months long in the very least (and that is if it is a fast-paced game).

This of how you would market your game to the world if it was a different product.  The better the description, the better your odds of attracting players.  If you want an analogy, look at it this way--if you passed a car with a For Sale sign in it and it really struck your eye, you would want as much information on it as possible right?  Same thing applies here.

Lastly--Don't get discouraged.  If you post a recruitment thread and your game does not fill up, don't let that get your down.  I have seen a game go weeks without with only one slot filled before the rest of the players came in at their leisure.* 

Now if you find yourself stuck in this situation and you have done the first two items successfully, consider what time of the year it is (as PbP tends to have a pattern to it).  Holidays play a major part in posting slow downs for everyone as we all turn towards our family and friends.  Another slow time is during the summer season.   This is a time when college students (a large demographic of PbP gamers) are away from college and enjoying their free time. 

And finally is everyone's available free time.  I know a lot of PbP gamers like to fill up their plates to the point of full, if not flowing over.  I myself am one of these gamers.  Since PbP House started, I have seen no less than four games I have had to resist from joining as my time to devote to the game would not be fair to myself, my family, the other gamers, or the GM.  This obviously does not mean I am not interested in the games being presented forth; I just do not have the time for it. 

All-in-all, there are alot of experienced PbP gamers floating around this board (as well as others).  If you have any questions, feel free to ask others for their opinions.  Heck, if you want to shoot me a PM, I will always look something over and give an opinion on it if you want. 

Remember, in the end, we are all here for the same thing--to play good great games!

* The recruitment was posted Mid-December and didn't fill up until after the New Year.
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Re: Recruiting tips. . . .
« Reply #1 on: June 30, 2007, 05:17:44 AM »

I'm going to add another piece of advice to Padre's:

If you don't find immediate interest here, post an ad on another relevant site, as long as that's allowed.

Sites dedicated to a particular system are often a good resource for this. For example, the Atomic Think Tank allows game ads for Mutants & Masterminds, Waves in the Black allows ads for Serenity RPG games, and the True20 forums allow ads for games for that system.
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