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Author Topic: Quicky Games Discussion Thread  (Read 27260 times)

Diz

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Re: Quicky Games Discussion Thread
« Reply #30 on: August 01, 2007, 05:39:58 PM »

If anyone is interested in running a WFRP quicky, I'd be interested in playing.  I'm going to run a "quicky" of my own in the next few months (just in time for my birthday/Halloween), but it would probably be smart to play the system at least once before running it.  :-) 

Though I've been known to do things far dumber than that.  o.0
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Colonel Blood

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Re: Quicky Games Discussion Thread
« Reply #31 on: August 01, 2007, 06:43:01 PM »

I think Cthu was planning a WFRP adventure a while back. Perhaps he could be persuaded. I'm holding off on GMing newWFRP in favour of Warhammer 40k when that comes out.

There should be some basic rules and a convention scenario published this month which will count as a quickie game that I intend to run.
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Diz

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Re: Quicky Games Discussion Thread
« Reply #32 on: August 01, 2007, 07:09:27 PM »

Sounds good.

 I assume that 40k is WFRP done as sci-fi.
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Ronin84

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Re: Quicky Games Discussion Thread
« Reply #33 on: August 01, 2007, 07:16:25 PM »

Sounds good.

 I assume that 40k is WFRP done as sci-fi.

Yes...
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Re: Quicky Games Discussion Thread
« Reply #34 on: October 01, 2007, 06:49:42 PM »

Bane said
Quote
a Basic DnD (old Red Cover) all humanoid game. It's inspired by the fact that I just found my copy of the Gazetteer (Gaz10) 'The Orcs of Thar' book and an old Dungeon mag with an adventure in it for the fury little beasts.

Any interest in a Quick module?

Do you mean the old 1971-3 version?  If so I might dig mine out!
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The Bane

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Re: Quicky Games Discussion Thread
« Reply #35 on: October 01, 2007, 08:22:50 PM »

That is exactly what I mean by 'Basic' DnD. Now when people say basic dnd they mean SRD only classes and 1st level, LOL.

Bane
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Om

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Re: Quicky Games Discussion Thread
« Reply #36 on: October 11, 2007, 09:09:39 PM »

Hmmm...mmm...quicky.  How about an old school FASA Star Trek quicky?

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The Bane

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Re: Quicky Games Discussion Thread
« Reply #37 on: December 11, 2007, 10:54:54 PM »

Was wondering if we have any G/DMs out there that would be willing to run either a FATE game or even a Micro20 game quicky? I would like to try out FATE v3.0 but 2.0 is fine or even a mix of the two version would be cool. A Micro20 (a very abridged version of d20) would fit the bill too.

Give a shout out if you think you might be interested in this, I wouldn't even mind if it was a Solo game.

Best,
The Bane
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Codger

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Re: Quicky Games Discussion Thread
« Reply #38 on: December 12, 2007, 02:57:05 AM »

I could do something with Fate 2.0, as I have a bit of experience with it. I'm waiting for the Dresden version of 3.0, so can't help you there.

Anyway, let me know...  ;)
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The Bane

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Re: Quicky Games Discussion Thread
« Reply #39 on: December 12, 2007, 08:21:58 AM »

Codger, have you read the v3.0 SRD? Pretty inspiring, and I agree, Dresden looks to be awesome!

Laters,
The Bane
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Codger

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Re: Quicky Games Discussion Thread
« Reply #40 on: December 12, 2007, 11:49:26 AM »

I glanced through it, and the only serious difference I noted was 'tagging aspects' which I'd have to read up on. Most of the lesser changes strike me as geared purely towards tabletop play, since they involve do-overs for players, which is simple at a table but clunky in PbP.

I'm already in a game using stunts, increased fate points and aspects, but the going is very slow there and the GM seems inexperienced (shrug).

So what grabs you about 3.0 over 2.0?
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The Bane

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Re: Quicky Games Discussion Thread
« Reply #41 on: December 12, 2007, 05:44:49 PM »

I think what appeals to most is that there is a quasi health and mental track, but works somewhat differently from HPs and if you get damage over the health track you can be 'taken out' unless you give concessions or you take consequences. Consequences are semi-permanent aspects that can then be capitalized on by compelling (which is free for the first time) which adds bonus to follow on rolls which increases the chance to cause shifts and more consequences. Neat death spiral.
The other thing I like are scene aspects and the whole minions and threats rules. Too much to cover with my limited time.

Best,
The Bane
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Codger

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Re: Quicky Games Discussion Thread
« Reply #42 on: December 13, 2007, 11:17:49 AM »

Clearly I've got a lot more reading to do in order to grok 3.0...
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The Bane

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Re: Quicky Games Discussion Thread
« Reply #43 on: December 13, 2007, 06:44:13 PM »

*Grabs harp*

Grok... grok... grok the three oh, grok... grok... grok the uh oh

Bane
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Codger

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Re: Quicky Games Discussion Thread
« Reply #44 on: December 13, 2007, 07:44:34 PM »

Now that we've proven that grokking can induce pain  ;D , let's move on to something useful...

d20Microlite is about as easy as they get. I could run a shorty of that with my eyes closed (as long as my fingers begin in contact with my keyboard of course, lol)

What kind of mini-adventure have you got in mind?
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